Procedural
Top open-source Procedural AI systems, agents, and MCP tools.
Discover and install verified Procedural AI systems, autonomous agent skills, and Model Context Protocol servers on AIStoreHub. Reusable, security-scanned, and ready for 1-click execution in Cursor, Claude Code, and terminal workflows.
Available AI Systems & Skills (24)
Open in Advanced FilterTurn a reference video, image or idea into an editable procedural Blender node system: a coding-agent skill with a tested Geometry/Shader/compositor node-group library
Human-like memory for AI agents — semantic, episodic & procedural. Experience-driven procedures that learn from failures. Free API, Python & JS SDKs, LangChain, CrewAI & OpenClaw integrations.
Procedural animation in any style for Claude Code: short single-file canvas videos with story, look and storyboard check-ins. 7 built-in styles or one matched from your references, your own music (beat-mapped), real product screenshots, every format from one piece.
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.
Claude paints with code: a Claude Code skill for procedural illustration in 74 styles, from ink wash (水墨), watercolour and ukiyo-e to stained glass, Roman mosaic, Art Deco, shadow puppets, X-ray, VHS tape, pastel UI, dry-brush blocks, hatched nocturnes, a note-app UI and Flexoki paper. No image model: numpy + Pillow on a CPU, draw-on GIFs.
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
Animated pixel-art sprites (8-direction top-down or side view) from procedural 3D models in YAML, built to be driven by coding AIs. Exports to Godot, Unity, MonoGame or any engine.
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.
Procedural risograph films in single HTML files (Window Seat, Roost and more), with the Claude Code skills, docs and tools to make your own.
霓虹天頂 — a rain-soaked vertical cyberpunk city you can fly through in the browser. three.js WebGPU + TSL, a Blender-baked Hong Kong night market, procedural megacity, time trials.
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
A drone flight over the Na Pali coast, rendered entirely in code. No textures, images or models.
Agent skill and toolkit for reconstructing Gaussian splats as editable Blender Geometry Nodes meshes and Shader Node materials.
Describe a thing, get a hologram, a 3D model and its parts: built by any AI agent, honestly.
A boat journey through a Japanese river valley, in four seasons and at any hour, rendered live in the browser with three.js.
Organisation for your agent teams inspired by time-tested Royal Navy operating procedures.
Art and animation, written as code. Illustrations, loops, interactive web art, launch-videos and scored films in dozens of styles, identical on every render.
Pokémon Red, rebuilt from raw pixels by Claude Opus 5.5. Every sprite, tile, battle effect and song is code: zero image files. Plays in the browser.
Organisation for Claude Code inspired by time-tested Royal Navy operating procedures.
Playbook and Three.js code kit for detailed dioramas: classic pixel art, stroked toon or pixel + stroke; two intake gates for look and model sourcing; free orbit, palette snap and ink; animated toy-scale cast; per-entity frame QA.
A Pokémon-style adventure built with Codex, featuring AI-generated maps, NPCs, branching saves, and multiplayer. The adventure never ends.
A dual-path memory system for proactive agents. Facts and procedures in a local knowledge graph, exposed as a CLI, MCP tools and skills. No API key.
A Claude Code plugin that makes Opus behave like Fable — completion, evidence, and verification enforced as procedure. Ships only what a Fable-vs-Opus comparison proved transferable.
A golden-hour Japanese temple built entirely in code with three.js. No models, no textures, no HDRIs. Rendered offline into a 70s 1080p60 film
Build & Monetize for Procedural
Have you created an autonomous agent, MCP server, or Claude Code skill for Procedural? Publish it to AIStoreHub with dual-currency checkout (USD $ + INR ₹) and earn 85–90% net revenue.

